Collection by Ivonne
Shadowrun/Science Fiction/Cyberpunk/Vampire/Fading Suns
Board owner
Nike Basketball Apparel 2015 on Behance  Nike Basketball Apparel, a visual from a bit ago, brought to life for 2015 collection.   Clearly prepared brief assumed creation of an “air ball”. Turbines, engine, mechanics and pure robotic technology. Everything results in hi-tech form giving the impression of ability to fly and reaching the unreached. Light and simple.    The spring season is coming, collection already available. #Nike Basketball Stuff, Basketball Design, Nike Basketball, Nike Football, Rpg, Robot Design, 3d Design, Graphic Design, Form Design

Nike Basketball Apparel Client: Nike Production: Ars Thanea Executive Creative Director: Peter Jaworowski Producer: Joanna BąkConcept Artist: Mikołaj Artist: Artur Szymczak Digital Artist: Peter Jaworowski More art here.

ArtStation - Energy Cells, Harry "deBug" Emelianov Unreal Engine, Soccer Ball, Cyberpunk, Science Fiction, Concept Art, Engineering, Sci Fi, Conceptual Art, Football

Energy Cells, Harry "deBug" Emelianov

  Spaceship, Weapons, Sci Fi, Weapons Guns, Space Ship, Science Fiction, Spaceships, Weapon, Guns

Spaceship, Weapons, Sci Fi, Weapons Guns, Space Ship, Science Fiction, Spaceships, Weapon, Guns

  Science Fiction, Concept, Shadowrun, Cyberpunk, Sci Fi, Fiction

This is a concept for the Futuro Roma Drone prototype [Primogenitor]. This is the first drone of its type used for crowd control, defence, recon etc.

Concept for Everspace. Unmanned drone that uses a tractor beam to hinder ships from fleeing. Small Drones, Space Station, Space Ship, Cyberpunk, Tobias, Art Reference, Garden Design, Science Fiction, Concept Art

A bunch of small drones I designed for Everspace. Focus was to have small mechanical units with rather simple silhouette and compact shape, often with a possibility to unfold.

  Spy Drone, Flying Drones, Gadgets, Flying Car, Spacecraft, Video Game Art, Concept Cars, Aircraft, Shadowrun Rpg

Tri-Rotor – Splinter Cell: Blacklist Tri-Rotor modeled and textured for Splinter Cell: Blacklist - Artwork by Tim Bergholz Game Developer – © Ubisoft

UAV, Grigory Lebidko on ArtStation at https://www.artstation.com/artwork/uav Shadowrun