A low poly asset pack of characters, buildings, props, items and environment assets to create a fantasy based polygonal style game. Modular sections are easy to piece together in a variety of combinations.
Philippe Fraut's sculptures are amazing. I love how he breaks down the hand to technical measurements here but it still looks very much alive and organic. Book Figure Sculpting Volume I: Planes & Construction Techniques in Clay by Philippe Faraut
Zbrush, Animation Reference, 3d Animation, Drawing Reference, 3ds Max, Character Modeling, Polygon Modeling, Character Reference, Character Ideas, The Human Body, Modeling, Sculpture, Studios, Tutorials, Face