Visual thinking strategy (VTS) that attempts to explain the learning theories of behaviourism, cognitivism and constructivism in a contemporary way - part of my Masters in Instructional Design study.
Blended reality solutions to real world problems are the future. This Blended Reality Venn (VTS) for MYP unit titled 'Digital Worlds: Solving Real World Problems Using Blended Reality' attempts to provide examples.
Flyer for SVP Model United Nations role-play simulation co-designed by Hery and Jason
MRPG using blended reality concepts and gamification techniques to inspire deep meaningful learning experiences that immerse players in highly effective learning environments