Starwars concept art

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My mom took me to the theater to see the first Star Wars when I was 5. It's still somewhat inconceivable to me that 35 years later I had the opportunity to adapt, reimagine, and create designs for that universe. Find much more on the development of the film in: The Art of Rogue One art book. www.twitter.com/ThomTenery www.thomlab.com

My mom took me to the theater to see the first Star Wars when I was 5. It's still somewhat inconceivable to me that 35 years later I had the opportunity to adapt, reimagine, and create designs for that universe. Find much more on the development of the film in: The Art of Rogue One art book. www.twitter.com/ThomTenery www.thomlab.com

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Boba Fett didn’t originally start out with that design we know and love from Empire and Jedi. The original designs show a bounty hunter that looks closer to a Stormtrooper. Boba Fett’s design evolved during the design phase and eventually became the Mandalorian we know. You can see the evolution below. It was still cool…

Inspired by pre-production artwork for Star Wars: The Empire Strikes Back by visionary illustrator Ralph McQuarrie, Sideshow is proud to present this unique statue interpretation of Boba Fett!

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Early in 2016 before a full game team was assembled, Gus Mendonca was hired  to help Respawn conceptualize what a new and original Star Wars game could  look like. Gus focused heavily on quick visualization and prototyping,  striving to generate many ideas with strong potential for development. Two  of his earliest ideas proposed during the first meeting with Respawn were  the concept of a Pet Droid companion and a Shipbreaker hero working at a  remote location in the outer rims of the galaxy. Gus shared inspirational  reference images of workers dismantling massive oil tankers in India’s Bay  of Bengal which excited the creative leads on the project. That small gem  of an idea later became the Scrapper Guild and is now an official part of  Star Wars Cannon. Gus produced hundreds of concepts while working on Jedi  Fallen Order and most of those images remain under wraps, however, we can  now pull back the curtain on a few images that show the visual genesis of  Jedi Fallen Order.

Early in 2016 before a full game team was assembled, Gus Mendonca was hired to help Respawn conceptualize what a new and original Star Wars game could look like. Gus focused heavily on quick visualization and prototyping, striving to generate many ideas with strong potential for development. Two of his earliest ideas proposed during the first meeting with Respawn were the concept of a Pet Droid companion and a Shipbreaker hero working at a remote location in the outer rims of the…

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