Niko Kurniawan
Ide lain dari Niko
Ysalex Anatomy Practice Thread - Page 20 - Polycount Forum

Ysalex Anatomy Practice Thread - Page 20 - Polycount Forum

Hey guys, well here it is This is a 3D model, fully textured and game-ready. Contains no N-gons and 13 tileable textures (diffuse, specular, normal, and in some cases: opacity and emmissive). This ...

Hey guys, well here it is This is a 3D model, fully textured and game-ready. Contains no N-gons and 13 tileable textures (diffuse, specular, normal, and in some cases: opacity and emmissive). This ...

Designing Game’s Visual Style

Designing Game’s Visual Style

Пираты: Док — Компьютерная графика и анимация — Render.ru

Пираты: Док — Компьютерная графика и анимация — Render.ru

loulouln hélène leroux  http://www.loulouln.blogspot.ca/

loulouln hélène leroux http://www.loulouln.blogspot.ca/

tark art blog ★ Find more at http://www.pinterest.com/competing/

tark art blog ★ Find more at http://www.pinterest.com/competing/

So you think that you are better, nice, sweet and clean than me? Well. ...FUCK YOU!!

So you think that you are better, nice, sweet and clean than me? Well. ...FUCK YOU!!

FAQ: How u model dem shapes? Subd mini-tuts AKA USE THE RIGHT AMOUNT OF GEO - Page 227 - Polycount Forum

FAQ: How u model dem shapes? Subd mini-tuts AKA USE THE RIGHT AMOUNT OF GEO - Page 227 - Polycount Forum

WAHT midvalue is amazing and Ive been looking for it for like months

WAHT midvalue is amazing and Ive been looking for it for like months

John Loren

John Loren