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Here's my latest project, worked on it besides working as full-time freelancer, so it took a bit longer I'm using with HBAO and SVOGI. Foliage is made using Zbrush and textured in Photoshop, Lowpolys are made with Maya.
Maya XGen Archive Tips by Daryl Obert Daryl Obert – Some quick tips and tricks to help you work with XGen Archives. I talk about preparing the archive to work with LODs, how to work around high density on large geometry and a quick tip on painting Masks.