yusrildfitrianjanu

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yusrildfitrianjanu
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Firewatch (Game) - Giant Bomb

A first-person mystery set in the Wyoming wilderness developed by Campo Santo, where the protagonist's only lifeline, emotionally and physically speaking, is the person on the other end of a handheld radio.

For the larger, one-day events, (basically happening monthly) I like the idea of having a similar event flier design with slightly different features based on the neighborhood, time of year, etc.

The color back grounds frame birds and flowers. For the larger, one-day events, (basically The happening monthly) I like the idea of having a similar event flier design with slightly different features based on the neighborhood, time of year, etc.